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Phil Hester; Artist/Writer
Written by Adam Tibbott   
Monday, 05 June 2006

Marvel Comic's Phil Hester takes time away from working on the Civil War inspired ANTMAN title to answer some questions, via email, we're all dying to know!



RM:
Who do you credit the most for inspiring your artistic creativity?

PH:
Personally, my Mom for never passing judgment on what I wanted to do  with my life growing up. Professionally, Jack Kirby. His work  completely overwhelmed me in my youth. I was also drawn to offbeat  artists like Ditko, Toth, Staton, Boyette, Wrightson, Eisner, Miller,  etc.
  
RM:
Do you remember when you first knew you wanted to be a Comic Book  artist?

PH:
Yep. I was reading an issue of Iron Man, probably between #110 and 120  or so, that ended on a cliffhanger. Tony Stark had been tossed off the  helicarrier without his armor and had to slap it on before he hit the  ground. I couldn't wait for the next issue, so drew my own conclusion.  It then occurred to me that comics were made by actual human beings and  that someday I could be one of them.
  
RM:
Did you have any formal training or take classes to prep you for your  work with Marvel and DC?
PH:
I have a BFA from The University of Iowa, but that didn't really train  me specifically for comics. It expanded my artistic horizons and made  me more flexible, but all the cartooning lessons I learned I picked up  on the job.
  
RM:
What was the actual process like in deciding you would be the  artistisc force behind ANTMAN?

PH:
We've always wanted to work with Robert, and Nightwing was winding  down. The stars were aligned. We would have done any book Marvel and  Robert wanted us to tackle and Ant-Man was it.
  
RM:
How much imput do you have with your current series?  Was it you who  created the new look for the new ANTMAN?

PH:
Robert pretty much has the whole thing mapped out story-wise, but he's  left the look of the characters up to me. It's been fun designing all  these new heroes and villains.
  
RM:
Did you take the same creative/artistic approach with ANTMAN that you  did with GREEN ARROW or your other projects?  Did you change your  personal style at all for this series?

PH:
Yes. Robert wanted the book to be a very, very dense read, so we're  working on a sixteen panel grid. That doesn't mean EVERY page is 16  panels, but that's the base from which we work. A ton of stuff happens  every issue. Two issues of Ant-Man equals six of most anything else.

That said, we're still taking chances with storytelling. I'm trying to  show my love for Miller and Steranko in the layouts. As far as  rendering, we using a lot of black, as always, but Ande and I have  doped out a new way to spot blacks on the page that we'll be  experimenting with. We're rendering inside the black areas with  negative line-art. You'll have to see it to understand. Hopefully it  will be innovative without being intrusive.
  
RM:
What can you tell us about the new series?  Will the up-coming effects  of CIVIL WAR spill into its pages?

PH:
Robert will kill me if I reveal anything. All I can say is, it starts  on the Helicarrier and involves a lot of SHIELD agents. Civil War will  have major repercussions in the book.
  
RM:
Why would you suggest we read ANTMAN?  And after we do, what would you  like us to take away from reading the story?

PH:
It's unlike anything Kirkman's done for Marvel. I'd say it's closer to  his indie work than anything he's done for Marvel before. And as I said  before, it's super dense. It's sort of the anti-decompression title.  Cliffhangers abound.
  RM:

What advice would you give to aspiring young artists interested in  following in your steps?

PH:
Work. Make comics, even if they're just mini-comics. Don't wait for  anyone to tell you you're talented enough to begin. Just go. Make  yourself a schedule and stick to it. Nothing develops chops like work.
 
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